| NAME |
SCHOOL |
RANGE |
DURATION |
MAGNITUDE |
CHANCE |
EFFECT |
| Fenrick's Door Jam |
M |
Touch |
1 + 1/25 |
one object |
6 + 1/10 |
Lock - locks doors and chests |
| Tame |
T |
Touch |
5 + 5/1 |
one creature |
10 + 10/1 |
Pacify Animal |
| Quiet Undead |
T |
Touch |
5 + 5/1 |
one creature |
10 + 10/1 |
Pacify Undead |
| Balyna's Balm |
R |
Caster |
instant |
1 + (2-10)/2 |
n/a |
Heal Health |
| Recall |
M |
Caster |
instant |
n/a |
n/a |
Teleport |
| Calm Humanoid |
T |
Touch |
5 + 5/1 |
one creature |
10 + 10/1 |
Pacify Humanoid |
| Charm Mortal |
T |
Touch |
5 + 5/1 |
one creature |
10 + 10/1 |
Charm (increases your reaction roll for the target only) |
| Orc Strength |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + 2/1 |
Fortify Attribute: Strength (actually only adds
about 15 points) |
| Wisdom |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + 3/1 |
Fortify Attribute: Intelligence (adds about 15 points) |
| Iron Will |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + 3/1 |
Fortify Attribute: Willpower (adds about 15 points) |
| Nimbleness |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + 3/1 |
Fortify Attribute: Agility (adds about
15 points) |
| Feet of
Notorgo |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + 3/1 |
Fortify Attribute: Speed (adds about 15
points) |
| Fortitude |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + 3/1 |
Fortify Attribute: Endurance (adds about 15 points) |
| Charisma |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + (3-4)/1 |
Fortify Attribute: Personality (adds about 15 points) |
| Jack-of-Trades |
R |
Caster |
5 + 1/1 |
n/a |
(1-10) + 3/1 |
Fortify Attribute: Luck (adds about 15 points) |
| Energy Leech |
D/R |
Touch |
1 + 1/1 |
one creature |
(1-10) + 5/1 |
Transfer Fatigue |
| Bouyancy |
A/T |
Caster |
1 + 1/1 |
n/a |
n/a |
Water Walking (cheap practice spell) |
| Frostbite |
D |
Touch |
1 + 1/1 |
one creature |
(1-9) + (1-3)/2 |
Damage Health |
| Levitate |
T |
Caster |
2 + 1/1 |
n/a |
n/a |
Levitate |
| Light |
I |
Caster |
1 + 4/1 |
area in front of caster |
n/a |
Light |
| Invisibility |
I |
Caster |
3 + 2/1 |
n/a |
n/a |
Invisibility (Normal) - dispelled when you attack something |
| Shock |
D |
Touch |
1 + 1/1 |
one creature |
(1-20) + (1-4)/1 |
Damage Health - cheap Destruction spell for
practicing |
| Wizard's Fire |
D |
Target at Range |
1 + 1/1 |
one creature |
(1-15) + (1-4)/1 |
Damage Health (continuous damage does not work) |
| Strength Leech |
R/D |
Touch |
5 + 1/1 |
one creature |
(1-9) + 1/1 |
Drain Strength |
| Free Action |
A/R |
Caster |
(2 + 1/1)?? |
20 + 5/1 |
n/a |
Cure Paralyzation (spell lists no duration, but
it has one - effect is also "Immunity to Paralyzation") |
| Resist Cold |
A |
Caster |
2 + 1/1 |
30 + 5/1 |
n/a |
Elemental Resistance Frost (half damage if unsuccessful) |
| Resist Fire |
A |
Caster |
2 + 1/1 |
30 + 5/1 |
n/a |
Elemental Resistance Fire (half damage if unsuccessful) |
| Resist Shock |
A |
Caster |
2 + 1/1 |
30 + 5/1 |
n/a |
Elemental Resistance Electricity (half damage if unsuccessful) |
| Fireball |
D |
Area at Range |
1 + 1/1 |
multiple creatures |
1 + (1-7)/1 |
Damage Health (continuous damage does not work) |
| Cure
Poison |
R |
Caster |
instant |
60 + 2/1 |
n/a |
Cure Poison |
| Ice Bolt |
D |
Target at Range |
1 + 1/1 |
one creature |
(1-35) + (1-5)/1 |
Damage Health (continuous damage does not work) |
| Open |
M |
Caster |
1 + 1/1 |
20 + 2/1 |
n/a |
Opens locked doors and chests |
| Wizard Lock |
M |
Caster |
1 + 1/1 |
20 + 4/1 |
n/a |
Locks doors and chests |
| Ice Storm |
D |
Area at Range |
1 + 1/1 |
multiple creatures |
(1-30) + (1-5)/1 |
Damage Health (continuous damage does not work) |
| Shield |
A |
Caster |
5 + 2/1 |
n/a |
(1-12) + 1/1 |
Shield (absorbs melee damage up to the limit of the spell) |
| Spell Shield |
R/A/T |
Caster |
1 + 1/1 |
50 + 2/1 |
n/a |
Spell Resistance |
| Spider Touch |
A |
Touch |
1 + 1/1 |
5 + 15/1 |
|
Paralyze |
| Heal |
R |
Caster |
instant |
n/a |
(1-10) + 5/1 |
Heal Health |
| Soul Trap |
M |
Touch |
10 + 2/1 |
10 + 5/1 |
n/a |
Soul Trap (if you don't have an empty soul
gem, the critter won't die until the spell wears off - makes for long
fights at high levels) |
| Cure Disease |
R |
Caster |
instant |
15 + 5/1 |
n/a |
Cure Disease - there isn't always a
temple handy |
| Balyna's Antidote |
R |
Caster |
instant |
15 + 5/1 |
n/a |
Cure Poison |
| Null Magica |
M |
Touch |
instant |
10 + 2/1 |
n/a |
Dispel Magic |
| Holy Touch |
M |
Touch |
instant |
10 + 2/1 |
n/a |
Dispel Undead |
| Holy Word |
M |
Area Around Caster |
instant |
10 + 2/1 |
n/a |
Dispel Undead |
| Banish Daedra |
M |
Touch |
instant |
10 + 5/1 |
n/a |
Dispel Daedra |
| Hand of Decay |
D |
Touch |
instant |
10 + 3/1 |
n/a |
Disintegrate |
| Sphere of Negation |
D |
Target at Range |
instant |
10 + 2/1 |
n/a |
Disintegrate |
| Magica Leech |
D/R |
Touch |
5 + 2/1 |
one creature |
(1-15) + (1-5)/1 |
Continuous Damage: Spell Points |
| Vampiric Touch |
R/D |
Touch |
5 + 2/1 |
one creature |
(1-15) + (1-5)/1 |
Transfer Health |
| Sleep |
D/A |
Target at Range |
5 + 2/1 |
one creature |
(1-15) + (1-5)/1 |
Continuous Damage: Fatigue |
| Paralysis |
A |
Touch |
3 + 1/1 |
25 + 2/1 |
n/a |
Paralyze |
| Tongues |
M |
Caster |
1 + 1/1 |
20 + 2/1 |
n/a |
Comprehend Languages (I have found absolutely no use for this spell) |
| Spell Absorption |
R |
Caster |
1 + 1/1 |
10 + 5/1 |
n/a |
Spell Absorption |
| Spell
Reflection |
T/M |
Caster |
1 + 1/1 |
10 + 5/1 |
n/a |
Spell Reflection |
| Shadow Form |
I |
Caster |
1 + 1/1 |
n/a |
n/a |
Shadow Normal (dispelled when you attack something) |
| Silence |
M |
Touch |
1 + 1/1 |
35 + 2/1 |
n/a |
Silence (only effective against spell-casters) |
| Troll's Blood |
R |
Caster |
5 + 5/1 |
n/a |
1 + 1/1 |
Regenerates Health |
| Fire Storm |
D |
Area Around Caster |
1 + 1/1 |
n/a |
(1-20) + (1-5)/1 |
Damage Health (continuous damage does not work) |
| Resist Poison |
A |
Caster |
1 + 1/1 |
50 + 5/1 |
n/a |
Elemental Resistance: Poison (half damage if unsuccessful) |
| Spell Drain |
A/D |
Target at Range |
1 + 1/1 |
n/a |
(1-50) + (1-5)/1 |
Damage Spell Points |
| Far Silence |
M |
Target at Range |
1 + 1/1 |
35 + 2/1 |
n/a |
Silence (only works against spell casters) |
| Toxic Cloud |
D |
Area Around Caster |
1 + 1/1 |
n/a |
(1-25) + (1-5)/1 |
Damage Health |
| Shalidor's Mirror |
T |
Caster |
1 + 1/1 |
35 + 1/1 |
n/a |
Spell Reflection |
| Lightning |
D |
Target at Range |
1 + 1/1 |
n/a |
(1-25) + (1-5)/1 |
Damage Health |
| Gods' Fire |
D |
Target at Range |
1 + 1/1 |
n/a |
(1-50) + 10/1 |
Damage Health |
| Wildfire |
D |
Target at Range |
1 + 3/1 |
n/a |
(1-15) + (1-5)/1 |
Continuous Damage Health |
| Wizard Rend |
A/M |
Touch |
1 + 1/1 |
10 + 5/1 |
(1-14) + 1/1 |
Damage Spell Points and Paralyze |
| Medusa's Gaze |
A |
Target at Range |
1 + 1/1 |
1 + 8/1 |
n/a |
Paralyze |
| Force Bolt |
D/A |
Target at Range |
1 + 1/1 |
10 + 5/1 |
(1-30) + (1-10)/1 |
Damage Health and Paralyze |
| Slowfalling |
A |
Caster |
3 + 1/1 |
n/a |
n/a |
Slowfall |
| Spell Resistance |
R/A/T |
Caster |
1 + 1/1 |
25 + 2/1 |
n/a |
Spell Resistance |
| Stamina |
R |
Caster |
instant |
n/a |
(1-8) + 2/1 |
Heal Fatigue |
| Water Walking |
A/T |
Caster |
5 + 2/1 |
n/a |
n/a |
Water Walking |
| Water Breathing |
A |
Caster |
5 + 2/1 |
n/a |
n/a |
Water Breathing |
| Chameleon |
I |
Caster |
3 + 1/1 |
n/a |
n/a |
Chameleon Normal (dispelled if you attack something) |
| Jumping |
A/R |
Caster |
3 + 1/1 |
n/a |
n/a |
Manual says it boosts your jumping skill, spell description in game
says "Diminution" - you become half-size (doesn't do anything in either case,
don't waste your money) |